This Game Designer Needed Tech That Could Keep-Up With Her Ambitions

Five years ago, Rene Gittins set out to make a game that was different. Instead of fighting everything you came across, violence wouldn’t always be the answer. Creating things in the game would be key to winning. Potions: A Curious Tale was an ambitious idea for a first-time game developer, but part of the problem was that the tools that were available to her often fell short or led to frustrating delays, interruptions in the creative process, and oppressive time constraints.

Game development is always ambitious, but modern developers need to run a dozen different programs at once, from their development engine to cloud computing tools to workplace communication. It can put a strain on any computer, especially when building a game as complicated as Potions, which is why a processor that can handle anything you throw at it is particularly important. But those were, until now, reserved largely for giant workstations; if you wanted to get development done, you were chained to your desk.

Fortunately, as you can see in the above video, Gittins can now work anywhere thanks to the power of the Core i+ processor from Intel. Freed from her desk and hardware that throttles her productivity while revealing its limitations, Gittins’ potential is uncapped.
The product featured in this article is powered by the Falcon TLX Laptop with 8th Gen Intel® Core™ i7+ and Intel® Optane™ Memory.



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